« Home | MK II is Upon Us! » | ...And Vacation Ends » | Happy New Year! » | Snow Days are for Painting » | No Country for Old Men » | eHaley vs. Kaelyssa » | Saving Second Base » | Paint it Pink » | Back in the Saddle » | PAX POX » 

Saturday, January 16, 2010 

Tensions Rising

I played a couple more games this week as I tested out some list ideas for our upcoming Resurgence MKII launch event. It is an escalation format, which means you start with a 25 pt. list, then go to 35, then to 50, by adding models in each time. It forces you to make some hard choices, because you have to keep everything you had the previous round (with some allowances for upgrades - for example you can pay the point difference and upgrade a lancer for Thorn or an Ironclad for Ol' Rowdy). I've been playing with lists all week, and after some playtesting I still have mixed feelings. Here is what I have at each level:

25 Point List (28/30)
  • Haley (+5)
  • Squire
  • Lancer
  • Journeyman
  • Stormguard x10
  • Gun Mages
  • Gun Mage Captain
35 Point List (40/40)
  • Haley (+5)
  • Squire
  • Lancer
  • Thunderhead
  • Journeyman
  • Stormguard x10
  • Gun Mages
  • Gun Mage Captain
50 Point List (55/55)
  • E. Haley (+5)
  • Squire
  • Lancer
  • Thunderhead
  • Journeyman
  • Stormguard x10
  • Gun Mages
  • Gun Mage Captain
  • Cyclone
  • Strangewayes
  • Stormsmith x2
The overall idea is to use the Stormguard as the front screen (they have Ranked Attack now) and deliver the Gun Mages behind them. The Stormguard's Electro Leap should help them take out whatever front line forces they meet, and they have combined melee attacks if I run into something heavy. The GunMages will spend most of the game with Dead Eye on them, making it much easier to getthe Critical Brutal Shot. The Gun Mage Captain is in there primarily for Tactics: True Sight to deal with stealthy stuff. I have to go two points light on the first list to fit the T-Head in for round two, which is a little scary in an already small point size.

My two practice games were at the 25 and 35-point level. I won both, but the 25 point level is scary. Normally I lose about half my front line early, making me feel very exposed. Haley's Blitz feat turn (top of 3 for both games) was critical - Dead Eye on the GMs, use Temporal Barrier for the -2 DEF, and then everyone gets two attacks. Even half a unit of Stormguard can take out most of an enemies front row with Electro Leap attacks (on the feat turn, even with only half the unit that is ten POW 12 attacks that generate ten POW 10 electro leaps!). The Gun Mages can usually follow up an annihilate most of the second line infantry with 14 shots, getting a few brutal crits off in the process.

In both of the games my feat turn was truly frightening and I was able to slaughter the enemy troops wholesale. While the list is good at killing armies, it takes a little more work to kill warcasters... I managed to get the job done, but with only a handful of troops left at the end. (Admittedly, the 35 point went much better with the help of the Thunderhead!) I also have no idea what I would do if I faced off against a Khador list with two or three heavy 'jacks. So, at best I think the lists needs some tweaking, and at worst I may head back to the drawing board.

In other news, I forgot to mention in my last post our local group managed to show up on Page 5 of No Quarter this month for our Breast Cancer Brawl tournament! Now I can say I've had my picture in No Quarter (I'm one of those teeny tiny little people in the group shot, which is ironic, because I'm about 6'4" in real life!) Congrats to Bobaferret for putting on an awesome event!

Labels: , , ,